// Game: Generic // Format: Standard // entity 0 { "classname" "worldspawn" "wad" "" // brush 0 { ( 0 -16 -16 ) ( 0 -15 -16 ) ( 0 -16 -15 ) carpet -48 16 0 1 1 ( 0 0 -16 ) ( 0 0 -15 ) ( 1 0 -16 ) carpet 32 16 0 1 1 ( 0 -16 -16 ) ( 1 -16 -16 ) ( 0 -15 -16 ) carpet 32 48 0 1 1 ( 160 96 0 ) ( 160 97 0 ) ( 161 96 0 ) carpet 0 0 0 0.6 0.6041667 ( 160 58 0 ) ( 161 58 0 ) ( 160 58 1 ) carpet 0 16 0 1 1 ( 192 96 0 ) ( 192 96 1 ) ( 192 97 0 ) carpet -48 16 0 1 1 } // brush 1 { ( 0 58 -16 ) ( 0 59 -16 ) ( 0 58 -15 ) carpet -10 0 0 1 1 ( 0 58 -16 ) ( 0 58 -15 ) ( 1 58 -16 ) carpet 0 0 0 1 1 ( 0 58 0 ) ( 1 58 0 ) ( 0 59 0 ) carpet 0 10 0 1 1 ( 208 122 64 ) ( 208 123 64 ) ( 209 122 64 ) carpet 0 10 0 1 1 ( 208 74 0 ) ( 209 74 0 ) ( 208 74 1 ) carpet 0 0 0 1 1 ( 192 122 0 ) ( 192 122 1 ) ( 192 123 0 ) carpet -10 0 0 1 1 } // brush 2 { ( 0 -16 -16 ) ( 0 -15 -16 ) ( 0 -16 -15 ) carpet 0 0 0 1 1 ( 0 -16 -16 ) ( 0 -16 -15 ) ( 1 -16 -16 ) carpet 0 0 0 1 1 ( 0 -16 0 ) ( 1 -16 0 ) ( 0 -15 0 ) carpet 0 0 0 1 1 ( 208 48 64 ) ( 208 49 64 ) ( 209 48 64 ) carpet 0 0 0 1 1 ( 208 0 0 ) ( 209 0 0 ) ( 208 0 1 ) carpet 0 0 0 1 1 ( 192 48 0 ) ( 192 48 1 ) ( 192 49 0 ) carpet 0 0 0 1 1 } // brush 3 { ( 0 -16 64 ) ( 0 -15 64 ) ( 0 -16 65 ) carpet -16 0 0 1 1 ( 0 0 64 ) ( 0 0 65 ) ( 1 0 64 ) carpet 0 0 0 1 1 ( 0 -16 64 ) ( 1 -16 64 ) ( 0 -15 64 ) carpet 0 16 0 1 1 ( 160 96 80 ) ( 160 97 80 ) ( 161 96 80 ) carpet 0 0 0 0.6 0.6041667 ( 160 58 80 ) ( 161 58 80 ) ( 160 58 81 ) carpet 0 0 0 1 1 ( 192 96 80 ) ( 192 96 81 ) ( 192 97 80 ) carpet -16 0 0 1 1 } } // entity 1 { "classname" "info_player_start" "origin" "98 36 24" }