Theming
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# gruvbox dark by morhetz, https://github.com/morhetz/gruvbox
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# This work is licensed under the terms of the MIT license.
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# For a copy, see https://opensource.org/licenses/MIT.
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# 235_bg, 223_fg1
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background #282828
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foreground #ebdbb2
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# 245_gray, 237_bg1
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selection_foreground #928374
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selection_background #3c3836
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# 229_fg0, 236_bg0_s
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cursor #fbf1c7
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cursor_text_color #32302f
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# 208_orange
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url_color #fe8019
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# 235_bg, 241_bg3
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color0 #282828
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color8 #665c54
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# 124_red, 167_red
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color1 #cc241d
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color9 #fb4934
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# 106_green, 142_green
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color2 #98971a
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color10 #b8bb26
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# 172_yellow, 214_yellow
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color3 #d79921
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color11 #fabd2f
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# 72_aqua, 109_blue
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color4 #689d6a
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color12 #83a598
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# 132_purple, 175_purple
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color5 #b16286
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color13 #d3869b
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# 72_aqua, 108_aqua
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color6 #689d6a
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color14 #8ec07c
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# 246_gray, 245_gray
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color7 #a89984
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color15 #928374
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@@ -9,14 +9,14 @@ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = {"monospace:size=10"};
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static const char *fonts[] = {"Lilex:size=12"};
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static const float rootcolor[] = COLOR(0x000000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */
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static uint32_t colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { 0xbbbbbbff, 0x222222ff, 0x444444ff },
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[SchemeSel] = { 0xeeeeeeff, 0x005577ff, 0x005577ff },
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[SchemeSel] = { 0x222222ff, 0x98971aff, 0xb8bb26ff },
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[SchemeUrg] = { 0, 0, 0x770000ff },
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};
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