The sheet becomes a fixed grid (one row per entity, one column slot per animation state) described by a sidecar entities.toml that only maps names to rows; the loader reads present states and frame counts off the pixels, so assembling the sheet by hand needs no bookkeeping. tools/mktemplate.py renders the labelled template with low-alpha slot guides. The CGA atlas is kept for larger UI text. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Mini Medieval v2.4.1 -------------------- Enjoy my assets? Keep up to date by following me on itch or x. https://v3x3d.itch.io/ https://x.com/_V3X3D You can also support me on Patreon for just a $1 each month. Your support helps me keep making assets and provides you with rewards. https://www.patreon.com/V3X3D Cheers, -- VEXED