tools/realign_sheet.py strips the blank spacer rows from a documented
Animals/Monsters sheet, drops the dark-box preview copies and moves the
light frames into the manifest's slot columns, so a sheet pastes into the
template as one block. Both sheets are pasted; the manifest gains the
fifth foal/horse pair the Animals sheet actually has.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The sheet becomes a fixed grid (one row per entity, one column slot per
animation state) described by a sidecar entities.toml that only maps
names to rows; the loader reads present states and frame counts off the
pixels, so assembling the sheet by hand needs no bookkeeping.
tools/mktemplate.py renders the labelled template with low-alpha slot
guides. The CGA atlas is kept for larger UI text.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Source packs move to assets/packs (untouched), maps to assets/maps, and the
palette/sketch leftovers from the 8-bit era go. tools/mkfont.py repacks
VEXED's Micro Chat sheet (8-column grid, 8x10 cells) into the CP437 atlas
layout the font loader already reads, cropped to 8x9 so the HUD can use an
8 px line height. The CGA atlas is dropped in its favor.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>