Commit Graph
2 Commits
Author SHA1 Message Date
irrlichtandClaude Opus 5 335962800f Reorganize assets; switch the HUD to the Micro Chat font
Source packs move to assets/packs (untouched), maps to assets/maps, and the
palette/sketch leftovers from the 8-bit era go. tools/mkfont.py repacks
VEXED's Micro Chat sheet (8-column grid, 8x10 cells) into the CP437 atlas
layout the font loader already reads, cropped to 8x9 so the HUD can use an
8 px line height. The CGA atlas is dropped in its favor.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 19:47:33 +02:00
irrlichtandClaude Opus 5 bb12f095d8 Add bitmap font, UI primitives and a HUD with message log
Ports the CP437 font renderer from wds to the framebuffer: proportional
advance from measured ink bounds, luminance-keyed mask, word wrap. The
right 80 px strip becomes a HUD with name, HP bar, population and a log
fed from sim events; Attacked/Died now carry the type ids the log needs,
since the victim is gone from the world by the time events are read.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 17:31:17 +02:00